![]() If you got the gears, just buy them no matter if they're good or bad. Buuut that being said it can do solid 50-70 damage if you get lucky with the fire spews Volcano - This weapon is so bad the only thing erupting will be you. If the tank is on a steep incline, and you can throw the star so that after it jumps it's on level with enemy tank, congrats you just won the jackpot of 100 damage You have to always shoot this a little bit in front/behind of the tank. Throwing Star - really nice weapon, but very hard to get more than 40 damage on a single guy (requires terrain). This app you can feel best experience for playing in game. But keep in mind you don't want to hit the tank, you want to hit the ground in front of it, so that the tangent shots hit the enemy (works best on flat ground) ShellShock Live Game Guide is a perfect for beginner and intermediate player. If you have misclicked you can press CTRL + ALT + P again and select your tank. You should see the ccordinates in the console window. ![]() One of few weapons where doing that maximizes damage. Focus the game window by clicking in it (select a game mode etc.) When you're in the game, press CTRL + ALT + P and click in the middle of your tank. Tangent Fire - Shoot Straight up, 100 Power. ![]() Throwing it at some curve in the 30-60 range at medium power is your best shot, otherwise the little bits will spread everywhere Rarely by much, but do keep that in mind. The latter means you have to hit in front/behind of the tank, depending on wind. Summoner - you want to land this one right on top of the enemy for best damage unles: They have a bumper above them, or there is wind. Just the other day a guy did 310 damage to me with scavengers. Very very handy weapon, but can lead to disappointments (But it can be also amazing. Rocko Ronnie Scarlette Screamy Shellshock Shellshockers Sir. It's like a normal shot in terms of curving, attacks upon landing (doesn't have to be close to enemy). He later gets his own show in King Koopas Kool Kartoons, a live-action DIC. With a direct hit you can do 14 damage, or 140 damage. Keep that in mind, because it can lead to very interesting behavior Said curve will ignore all bumpers and other things, but they will still affected the actual witches and brooms flying. Now it's important to keep in mind that the which will follow the curve of your shot. Witch - Most consistent damage dealer from all shop weapons, with a good aoe. Jack-o-Lantern - basically a grenade that you want to land on the enemy, ok damage, but can easily get messed up by wind and bumpers And you don't have to be that accurate with it. Oddball - unpredictable and bad, unless you can get it in a very thin hole with a tank insideīotherer - harder to control, but can deal some solid damage at any range. Best losing player, the summoner that performed the best for the losing team. As to damage potential, I'll quickly break it down: Check your Summoner, Live Spectate and using powerful global League of Legends Statistics. I mean, the more weapons the merrier so I'd say buy them anyway. ![]()
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